Les changements pour ULTRA SF4
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CDV Spirit :: ===>Jeux de Baston :: Super Street Fighter 4 Arcade Edition 2012 :: Discussions Générales
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Les changements pour ULTRA SF4
Salut tout le monde, je propose de lister dans ce topic les changements pour USF4 , je vous remercie de bien vouloir sourcer vos infos , avec un lien par exemple merci .
Source :SRK
PS: Pour cody c'est rigolo on en parlait hier avec Mibu et Blackos kakak.
Source: EVENTHUB
General
• Capcom is aware of unblockables and attempting to fix them, no details on how yet.
• Goals were to decrease the gap between high and low tier characters in SF4 with balance changes.
Balrog (Boxer)
• Faster charging of his Turn Punch.
• Less Headbutt recovery.
• Farther range on his Ultra 2.
Cammy
• Cannon Stride can be done LOWER to the ground now.
• Damage reduced on Hard attacks.
• Stun reduced on Hard attacks.
• They tried to reduce the "2 combos and you're dead" effect.
Chun-Li
• Health increased to 950.
• EX Fireball knocks down on hit.
• EX Flip Kick breaks armor.
• Increased her damage.
• Down-Toward + Light Kick anti air appears to be back.
Dudley
• Short Swing Blow has throw invincibility.
• He's been given better hit boxes on some of his attacks (e.g. Kidney Blow).
• All Target Combos do more damage.
E. Honda
• Ultra 2 has more range.
• Ultra 1 has a faster start up.
• Jump Toward MP has a smaller hurt box.
Fei Long
• Rekka Ken range nerfed.
Ibuki
• Less vortex for her.
• More defense options.
• Soft knockdown now on Neckbreakers, but EX version is still a hard knockdown.
• EX DP will have more invincibility.
• Spin Kicks have a larger and lowered hit box.
Ken
• Faster walk speed.
• Crouching Hard Kick has a shorter start up.
• Standing Light Punch combos into Crouching Hard Kick now.
• Ultra 1 does more damage when it connections without the full animation playing.
Makoto
• One simple note, she'll be buffed and not nerfed.
• These details aren't official, and more notes will be coming soon about this fighter.
Oni
• Ultra 2 motion change, will be quarter-circle forward + 3x Kick now.
• EX Slash will be safer on block.
• These details aren't official, and more notes will be coming soon about this fighter.
Rose
• EX Soul Spiral has full invincibility now.
• Does more damage now on most of her moves.
• These details aren't official, and more notes will be coming soon about this fighter.
T. Hawk
• Faster walk speed.
• Crouching Medium Kick is special cancelable.
• Ultra 2 has been improved.
Vega (Claw)
• Hit stun increased on Crouching Light Punch.
• Faster start up on Ultra 1.
• Faster start up on Ultra 2.
Yang
• Faster walk speed.
• Shorter start up on Standing Light Kick.
• Better Jumping Medium Kick.
Source :SRK
Ryu
- cr.mk to dp shortcut removed. No longer will get accidental dp when walking forward and inputting cr. mk to fb
Dudley
- Overall footsies improved
Cody
- Ability to FADC his normal zonk
Zangief
- SPD range nerfed slightly (not huge amount but a little bit)
PS: Pour cody c'est rigolo on en parlait hier avec Mibu et Blackos kakak.
Source: EVENTHUB
General
• Capcom is aware of unblockables and attempting to fix them, no details on how yet.
• Goals were to decrease the gap between high and low tier characters in SF4 with balance changes.
Balrog (Boxer)
• Faster charging of his Turn Punch.
• Less Headbutt recovery.
• Farther range on his Ultra 2.
Cammy
• Cannon Stride can be done LOWER to the ground now.
• Damage reduced on Hard attacks.
• Stun reduced on Hard attacks.
• They tried to reduce the "2 combos and you're dead" effect.
Chun-Li
• Health increased to 950.
• EX Fireball knocks down on hit.
• EX Flip Kick breaks armor.
• Increased her damage.
• Down-Toward + Light Kick anti air appears to be back.
Dudley
• Short Swing Blow has throw invincibility.
• He's been given better hit boxes on some of his attacks (e.g. Kidney Blow).
• All Target Combos do more damage.
E. Honda
• Ultra 2 has more range.
• Ultra 1 has a faster start up.
• Jump Toward MP has a smaller hurt box.
Fei Long
• Rekka Ken range nerfed.
Ibuki
• Less vortex for her.
• More defense options.
• Soft knockdown now on Neckbreakers, but EX version is still a hard knockdown.
• EX DP will have more invincibility.
• Spin Kicks have a larger and lowered hit box.
Ken
• Faster walk speed.
• Crouching Hard Kick has a shorter start up.
• Standing Light Punch combos into Crouching Hard Kick now.
• Ultra 1 does more damage when it connections without the full animation playing.
Makoto
• One simple note, she'll be buffed and not nerfed.
• These details aren't official, and more notes will be coming soon about this fighter.
Oni
• Ultra 2 motion change, will be quarter-circle forward + 3x Kick now.
• EX Slash will be safer on block.
• These details aren't official, and more notes will be coming soon about this fighter.
Rose
• EX Soul Spiral has full invincibility now.
• Does more damage now on most of her moves.
• These details aren't official, and more notes will be coming soon about this fighter.
T. Hawk
• Faster walk speed.
• Crouching Medium Kick is special cancelable.
• Ultra 2 has been improved.
Vega (Claw)
• Hit stun increased on Crouching Light Punch.
• Faster start up on Ultra 1.
• Faster start up on Ultra 2.
Yang
• Faster walk speed.
• Shorter start up on Standing Light Kick.
• Better Jumping Medium Kick.
lampard973- Admin
- Messages : 918
Date d'inscription : 07/03/2010
Re: Les changements pour ULTRA SF4
Ryu:
"cr.mk to dp shortcut removed. No longer will get accidental dp when walking forward and inputting cr. mk to fb"
Je sais pas si je dois rigoler ou facepalm...
Sinon pour Cody, ben il était temps, les gars ont remis les micros lampard kakakaka
"cr.mk to dp shortcut removed. No longer will get accidental dp when walking forward and inputting cr. mk to fb"
Je sais pas si je dois rigoler ou facepalm...
Sinon pour Cody, ben il était temps, les gars ont remis les micros lampard kakakaka
Mibu- Messages : 343
Date d'inscription : 07/03/2010
Age : 42
Localisation : Guyane Française
Re: Les changements pour ULTRA SF4
Ce changement là pour Ryu, je sens qu'il a été fait juste pour pas écrire 'nothing'.
Jeremyray- Messages : 9
Date d'inscription : 31/05/2013
Age : 32
Localisation : Oscille entre Guyane et Métropole
Re: Les changements pour ULTRA SF4
Seth est quand même high tier donc il a pas trop besoin de buff. Moi j’attends de voir. Y'a encore du nerf, j'aime pas trop ça, y'a encore des gens qui vont ouinouin.
blackos- Admin
- Messages : 986
Date d'inscription : 09/03/2010
Localisation : Guyane Française
Re: Les changements pour ULTRA SF4
Ouais mais t'as arrêté de le jouer tu sais pourquoi krkrrk, High peut être mais deux calottes et il est cotorep , donc c'est normal qu'il ait des avantages
Re: Les changements pour ULTRA SF4
J'ai arrêté de le jouer parce-que je le trouvais lent pour les déplacement, mais en fait, il faut le jouer à coup de TP, de dash, de backdash, d'aspiratron (pour rapprocher l'adversaire) et de saut mural. c'est un style de jeu complètement différent de Balrog. Mais quand je vois OnlineTony le jouer, il a vraiment pas l'air lent, voir pire. Mais je sais aussi qu'il est dur à maitriser.
blackos- Admin
- Messages : 986
Date d'inscription : 09/03/2010
Localisation : Guyane Française
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CDV Spirit :: ===>Jeux de Baston :: Super Street Fighter 4 Arcade Edition 2012 :: Discussions Générales
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